OpenMW
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
- Website
- openmw.org · all feeds from this site
- Feed URL
https://openmw.org/en/feed/
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Latest posts
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OpenMW 0.52.0 is now in RC-phase!
Hello! How have you been? We are treating (or tricking?) you with the start of Release Candidate (RC) testing for the next stable release of our open-source engine. You can grab a build from the latest round of releases on GitHub. This upcoming edition of OpenMW expands the Load…
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The Light of Magnus: What’s coming in OpenMW 0.52.0
Well-lit, traveller! This is a rare development blog post sighting. We haven’t had one of those in a while… While version 0.52.0 of our open-source engine is still baking in the oven and will take some time to finish, we’d like to talk about some of the exciting changes coming…
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OpenMW 0.51.0 Released!
The OpenMW team is proud to announce the release of version 0.51.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. This release allows modders to create magic effects through our scripting API and introduces terrain vertex painting…
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OpenMW 0.51.0 is now in RC-phase!
It’s been nearly half a year since 0.50.0 landed back in early November, but we’ve almost reached Area 51, and we’re ready to share the first release candidate (RC) builds of the next release of our open-source engine! Grab one from our GitHub releases page. 0.51.0 introduces a…
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OpenMW 0.50.0 Released!
The OpenMW team is proud to announce the release of version 0.50.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. This round number release overhauls the gamepad experience, makes foundational steps in dehardcoding combat, further…
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OpenMW 0.50.0 is now in RC-phase!
It’s barely been a few months since 0.49.0, but wouldn’t you know it — version 0.50.0 is on the horizon, as we are ready to share the release candidate (RC) builds with you! Grab one from our GitHub releases page for all supported operating systems. Despite the nice round…
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OpenMW 0.49.0 Released!
After almost 3 years of development, we’re thrilled to release OpenMW version 0.49.0—our largest and most ambitious update yet! Grab it from our Downloads Page for all supported operating systems. This new release brings a hefty number of additions to our Lua scripting API,…
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Interview with Max Yari
Good morning, who are you, and how are you today? Hi! Name’s Maksim, also known as Max Yari. I currently live and study in Germany. I have a past professional background in web development and a long-running semi-passive interest in game design. My current professional interests…
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OpenMW 0.49.0 RC: Bringing you up to speed
We’re alive! And we’re continuing the previously announced testing of release candidate (RC) builds for our upcoming 0.49.0 stable release while our video editors are hard at work preparing a recap for the years behind us. It’s been a bit, so as of the time of writing this we…
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OpenMW 0.49.0 is now in RC-phase!
Your patience has paid off, and we’re ready to start the process for the next OpenMW release, so are preparing our first round of Release Candidates (RCs for short). RCs are very similar to our release builds and are meant for testing – once we’ve ironed out all the creases,…
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From BSP To ESP – How S3ctor Abused Quake Editors to Redefine the Morrowind Modding Experience
S3ctor is a core developer of OpenMW, and has, like most of us to be fair, odd interests. This is the incredible story how he mixed two immensely cool things: Quake, and Morrowind, narrated by our hero himself! Possibly the first thing anybody who has met me in person will say…
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Interview with johnnyhostile and Atahualpa
Good morning and welcome to this joint interview. Can you tell us a bit about yourselves? A.: Hey, anonymous interviewer! I’m neither a cat nor a month, but a rather fortunate bird — if you believe some historians’ hypothesis about my nickname’s origin. In my day-to-day life, I…
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Interview with CMAugust
Good morning, who are you, and have you always been a month? Only for a little while. My previous moniker was CMTuesday, or was it? When did you join the project and why? I first heard of OpenMW in late 2015, around the release of 0.37.0. The MrOpenMW Release Commentaries hadn’t…
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Interview with psi29a
Hello and who are you? Resident cat herder, metaphorically speaking and a dad, literally speaking. I, in fact, have no cats but it seems that I’m in charge of 3 children, a few teams at work and other teams spread all around the planet who work on FOSS stuff. An ex-patriot who…
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A Fresh Frontier for OpenMW: Embracing Unity
To eliminate any potential confusion, this post was originally published on the 1st of April, and Unity is terrible. If you must use an engine other than OpenMW for your next project, why not try an open-source alternative such as Godot? Original article below: As technology…
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Interview with jvoisin
Who are you? I’m jvoisin, a security engineer by trade. I’m involved in way too many projects and software, and ramble write on a regular basis on dustri.org Where did you get your avatar from, and are you actually a beaver? Every time someone asks me this question, it’s a…
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Interview with Foal
Who are you, and for how long have you been a horsie? I am and have always been a little horse. Neigh. When did you join the project and why? 2020. I was dabbling in VR at the time and thought it would be cool to play Morrowind in VR. I was aware of the […]
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Interview with Urm
Who are you, and why do you have such a cool nickname? Does it stand for Universal Reimplementation of Morrowind? I’ve had this nickname for quite a long time, probably since I was 11 or so. As you might have noticed from my GitLab account, my surname is Uramer. Urm is a…
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Interview with Lysol
Who are you, and is it true that you’re killing 99.9% of viruses and bacterias? It’s true! It’s not very impressive either, since a small area can have like hundreds of billions of either which means there would still be millions left. I should never be allowed at a hospital.…
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Interview with Evil Eye
Who are you and are you really an eye? What’s your villain origin story? Why do you have so many names? Are you really the Batman? I’m Evil Eye, or Assumeru when that name isn’t available. My contract says I’m a devops engineer, but I’m really a detached eyeball with psionic…