FS-UAE Amiga Emulator
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Latest posts
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FS-UAE & Launcher 3.1.66
FS-UAE & Launcher version 3.1.66 is out now and available from the download page. It is a minor maintenance release of the 3.1.x series (and possibly the last one). The bundled SDL version has been updated to 2.0.18, and updated … Continue reading →
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Updated FS-UAE Launcher with translations
Translations were missing from FS-UAE Launcher on Windows and Linux, so I’ve posted new versions with translations included Also, due to changes in SDL2, some controllers (Xbox controllers at least) have new IDs and the bundled controller mappings no longer … Continue reading →
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Download page for FS-UAE 3.1 is updated
The new download page for FS-UAE 3.1 is finally ready. It contains builds for Windows, macOS, Linux and links to download repositories for several Linux distributions (Ubuntu, Debian, Fedora and openSUSE).
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Updated stable builds for Fedora, Ubuntu, Debian and openSUSE
Fresh builds of version 3.1 are now available for Fedora, Ubuntu, Debian and openSUSE. Go to the download page to find the commands to add the repositories. The repositories are all hosted by the openSUSE Build Service. Previously, I’ve also … Continue reading →
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FS-UAE 3.1
I have made a post over at the English Amiga Board with links to FS-UAE & Launcher version 3.1. I recommend that most users using 3.0.5 upgrade to this version. I haven’t updated the downloads section here yet, among other … Continue reading →
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FS-UAE preview for Raspberry Pi 4
I’ve made post over at the English Amiga Board with links to a preview build of FS-UAE 4 for Raspberry Pi 4. Please head over there for more details if you are interested 🙂
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Builds for macOS ARM64 / M1 / Apple silicon have arrived
The following links point to the latest stable version compiled for macOS_ARM64. These are 3.1.x versions based on slightly newer code than the 3.0.5 version. FS-UAE-Launcher_Stable_macOS_ARM64.dmgFS-UAE_Stable_macOS_ARM64.dmg Compared to previous downloads, FS-UAE Launcher.app…
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FS-UAE for Mac M1 hardware?
I do get some questions asking for an FS-UAE version running natively on Apple silicon / M1. The short answer is that it is possible to build a working version for M1, but I don’t yet provide official builds due … Continue reading →
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Using FS-UAE on Linux with real MIDI hardware
Warren Vercueil has written a nice and thorough guide on getting FS-UAE on Linux set up with real MIDI hardware. The guide was written to use Bars and Pipes with MIDI hardware, but should work with other Amiga MIDI software … Continue reading →
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FS-UAE 3.0.3 Released
A new stable version has been released. Changes in FS-UAE Launcher 3.0.3: Fixed crash when starting the Launcher in a KDE environment. (Update only relevant for Linux)
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FS-UAE 3.0.2 Released
A new stable version has been released. Changes in FS-UAE 3.0.1: No changes. Changes in FS-UAE Launcher 3.0.2 Another fix for global WHDLoad quit key. Fixed a misleading warning when cyberstorm ROM was not found (3.0.1).
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FS-UAE 3.0.1 Released
A new stable version has been released. Changes in FS-UAE 3.0.1: Fix video scaling when restoring from fullscreen on Windows. Changes in FS-UAE Launcher 3.0.1: Scanner bug prevented Conquests of the Longbow WHDLoad to be recognized. The correct kickstart wasn’t … Continue…
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FS-UAE 3.0 Released
Changes in FS-UAE 3.0 (compared to 2.8): * Fixed JIT direct access on modern Linux distributions. * FS-UAE default is now to show a 692×540 image, not stretched to fill screen. * Built-in configurations for many more game controllers. * … Continue reading →
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FS-UAE 2.9.12dev Released
A new development version has been released. Changes in FS-UAE 2.9.12dev: Change default for bezel option to 0 (off). Changes in FS-UAE Launcher 2.9.12dev: Fixed recently introduced bug when downloading files via cache.
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FS-UAE 2.9.11dev Released
A new development version has been released. Changes in FS-UAE 2.9.11dev: Linux: Automatically uses Feral GameMode daemon if available. New option game_mode = 0 to disable above mentioned feature. Linux: Warn if running with a CPU governor other than performance. … Continue…
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FS-UAE 2.9.10dev Released
A new development version has been released. Changes in FS-UAE Launcher 2.9.10dev: Support WHDLoad versions 18.4 and 18.5 (game database). Revert fullscreen_mode to default when upgrading from older versions. Hide the fullscreen mode button from quick settings panel. Fix…
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FS-UAE 2.9.9dev released
A new development version has been released. Changes in FS-UAE 2.9.9dev: Added 8BitDo controller configurations, updated dualshock 3 for Linux. Fixed mouse integration. Fixed support for multiple mice (was accidentally disabled). More deterministic creation of fs-uae.dat…
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FS-UAE 2.9.8dev released
A new development version has been released. Changes in FS-UAE 2.9.8dev: New option whdload_quit_key to gracefully quit slaves. Do not alias mouse clicks when joystick_port_0_autoswitch is off. Added Build-Conflicts: libroar-dev to fix building on OBS. Added…
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Packages available for new distros
I’ve updated the packages and repositories on both Launchpad and openSUSE build service, so this means that stable and development versions of FS-UAE are now available for: Ubuntu 18.04 Fedora 28 and 27 openSUSE Leap 15.0 Debian 9.0 (There was … Continue reading →
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FS-UAE 2.9.7dev Released
A new development version has been released. Changes in FS-UAE 2.9.7dev: Support building with latest version of MSYS2. Renamed option frame to bezel. New option: force_aspect. Added shaders compiled/ported/written by guest.r. Changes in FS-UAE Launcher 2.9.7dev: Fix detection…