Rustafied
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Latest posts
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Blueprint changes, roaming scientists, and more!
Work continues on Rust's upcoming blueprint progression overhaul, with new loot adjustments and balancing changes this week. Meanwhile, roaming scientist boats are getting ready to patrol the coastline, livestock improvements are piling up, and a new way to renovate bases is…
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Halloween Event Goes Live!
Spooky season has arrived! Rust's Halloween event goes live today with a mandatory client and server update, bringing back candy hunts, creepy NPCs, portals, Frankenstein pets, and more. Along with the festivities, the developers have been busy working on a major blueprint…
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Halloween Update Coming Next Week!
Halloween is right around the corner! With Rust's Halloween update arriving next week, the developers are putting the finishing touches on the festivities while continuing work on new weapons, livestock, character customization, and a whole lot of performance improvements.…
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Hotfixes and forward progress
The October hit last week and the developers are already back at it with several rounds of hotfixes and a fresh batch of work in progress. This week brings more livestock cleanup, continued character customization work, controller improvements, rendering and performance updates,…
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Livestock Update Incoming!
The October update is here, and the developers have been busy. Appropriately dubbed the “Livestock Update,” this month’s patch is headlined by new livestock animals, critters and swimmers, the Biofuel Generator, new food recipes, and an overhaul of Sandbag Barricades. There’s…
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Livestock and Biofuel work
The developers are deep into livestock and biofuel work, with cows and sheep getting a much more complete gameplay loop while the biofuel generator fills out with actual mechanics. Elsewhere, the Air Wolf helipad repair system is taking shape, character customization keeps…
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Livestock, Milk, and more!
Livestock development continues to lead the charge this week, with milk processing, animal sales, and a bunch of new critters taking shape. Elsewhere, stacked sandbags, power grid loot rooms, terrain deformation, controller improvements, explosive prediction, and more are all in…
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Livestock, customization, and more Power Grid
Work continues on several upcoming features this week as the developers dig into livestock, character customization, new Power Grid functionality, and more. We’ve also got new sandbag barricades, underground tunnel work, optimizations, and a healthy batch of fixes. Livestock…
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Breach and Clear Update Incoming!
1:00pm EST - Our update stream is live! twitch.tv/rustafied 12:00am EST - The September update is here! Dubbed the Breach and Clear Update, this month's patch goes is expected today around 2pm EST / 7pm BST with some significant changes to monuments, base upkeep, resources,…
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Group upkeep, breakable armor, and HQM ore
The developers have some pretty significant gameplay changes in testing this week. Group size may start affecting base upkeep, vehicle armor is becoming destructible, monument progression continues to spread into existing systems, and HQM is getting its own rare ore nodes.…
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Livestock, Honey Bandages, and more!
This week brings a healthy mix of new features, ongoing projects, and behind-the-scenes improvements as the developers push deeper into several systems currently in the works. A new honey-powered medical item is already taking shape on staging, livestock has evolved into a…
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Hotfixes, train stations, and Scrap King
Following last week’s massive Power Trip Update, the developers have spent much of the week cleaning up issues, adjusting some of the new monument systems, and getting back to work on features further down the road. Along with two post-update hotfixes, this week brings another…
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Power Trip Update
1:50pm EST - The client update hit and devblog is live! 1:00pm EST - Our update stream is live! twitch.tv/rustafied 12:00am EST - The Power Trip Update and forced wipe go live today at 2pm EST / 7pm BST, bringing one of the largest monument overhauls Rust has seen in a while.…
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Update landing next week!
The developers are focused almost entirely on upcoming content this week. The Game Room DLC received a large polish pass, more working systems were added to player maintained monuments, the satellite crash event is starting to resemble a complete gameplay loop, and livestock…
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Powergrid fuses, balance tweaks, and Game Room polish
Powergrid work continues this week as player maintained monuments get more fleshed out, alongside a fresh round of balance changes, Game Room DLC polish, satellite crash progress, and more work on the upcoming sculpture system. Player Maintained Monuments and Powergrid Player…
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Player maintained monuments, Game Room, and more
As we move further into July, the developers continue making steady progress on several major features still in development. This week brings another round of work on player maintained monuments, the upcoming Game Room DLC, Satellite Crash, livestock systems, and plenty of…
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Satellites, livestock, and post-update fixes
Following last week’s update, the developers have rolled out several hotfixes along with a fresh batch of work on upcoming features. This week brings more Apartment Complex cleanup, continued progress on player maintained monuments, more Game Room DLC polish, fresh satellite…
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Common Ground Update!
1:45pm EST - The update is live! Devblog also hit! Game on! 1:00pm EST - Our update stream is live! twitch.tv/rustafied 12:00am EST - This month’s Rust update brings a new kind of monument to the map with the Apartment Complex, complete with rentable rooms, player-run shops,…
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Apartment Complex first looks
The Apartment Complex has arrived on staging, giving players their first real look at Rust’s upcoming rentable monument. Along with that, Softcore is getting raid windows and 2x gather, charity plushies are on the way, and more work continues on the satellite crash event.…
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Apartments, Satellites, and more
Work continues on several upcoming Rust features this week, with the new apartment complex monument, satellite crash event, and player maintained monuments all seeing more development. There’s also some M16A2 turret cleanup, expanding storage sorting support, and a solid pile of…