GameRefinery
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Latest posts
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Analyst Bulletin: Mobile game market review September 2026
If you’re a Western mobile publisher keeping tabs on the charts this month, you might want to look away now, as we have yet more examples of Chinese studios producing games that are out-executing and outperforming their non-Chinese competitors. In particular, we look at Century…
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How a Toon Blast side-event became its own genre
Toon Blast has run Cannon Fest almost every week since November 2024. This summer, over 30 developers shipped it as a game of its own, with one of the games being a consistent top-10 in the US download rankings. In November 2024, Peak added a minigame to Toon Blast called Cannon…
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Analyst Bulletin: Mobile game market review July & August 2026
We’ve been on holiday, you’ve been on holiday, but the mobile games industry must have missed the memo and continued to launch new games and seasonal campaigns. The good news for you (our subscribers) is that this all means an absolute mammoth Analyst Bulletin this month to…
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What Playtika’s competitive intelligence lead wants the industry to rethink
In our latest Customer Spotlight, we sat down with Ariel Navon, Head of Competitive Intelligence at Playtika, to talk about how some of the top-grossing games on the market are quietly changing their approach to monetization. Rather than chasing conversion through more offers…