DIGITAL PRODUCTION
Magazine for Digital Media Production
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Latest posts
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Nuke Stage 1.2: DMX, LTC and the Mac Wait
Nuke Stage 1.2: DMX, LTC and the Mac Wait Nuke Stage 1.2 adds sACN lighting control, LED output mapping and audio LTC. The promised macOS version is still scheduled for early access in 2027. Nuke Stage 1.2: DMX, LTC and the Mac Wait was published on DIGITAL PRODUCTION on…
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SketchUp 2027: The Small 3D Toolbox for Post
SketchUp 2027: The Small 3D Toolbox for Post When postproduction needs a building, shot layout or 3D-printed greeblies, SketchUp 2027 offers approachable modeling with smarter procedural tools. SketchUp 2027: The Small 3D Toolbox for Post was published on DIGITAL PRODUCTION on…
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Finally, No More Post-its: Procedural Canvas for Houdini
Finally, No More Post-its: Procedural Canvas for Houdini Your Monday coffee comes with welcome desk clearance: Procedural Canvas keeps references, sketches, VEX and notes inside Houdini. Save one Post-it for its name. Finally, No More Post-its: Procedural Canvas for Houdini was…
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Ugly is free. Beauty Costs Extra.
Ugly is free. Beauty Costs Extra. Digital Anarchy’s free Ugly Box puts skin retouching to sinister use. Here’s how it works, where Beauty Box differs and what Flicker Freak adds. Ugly is free. Beauty Costs Extra. was published on DIGITAL PRODUCTION on 31.10.2026 by Bela Beier .
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Christmas Assets: Eight Weeks to Look Festive
Christmas Assets: Eight Weeks to Look Festive 63 models, 121 materials and eight weeks to Christmas. Greyscalegorilla supplies the props; your company still needs a plan. Christmas Assets: Eight Weeks to Look Festive was published on DIGITAL PRODUCTION on 30.10.2026 by Bela…
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DRACARD: The Complete Character pilenine the houdini way.
DRACARD: The Complete Character pilenine the houdini way. Twelve DRACARD chapters connect Houdini character creation, clothing and rigging. We explain when that workflow suits the job over pattern-based tailoring. DRACARD: The Complete Character pilenine the houdini way. was…
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Fumaris: Fire for the Festive Blender Brief
Fumaris: Fire for the Festive Blender Brief Fumaris brings interactive GPU smoke and fire to Blender, with OpenVDB bakes and safer cache handling. Seasonal greetings can get complicated. Fumaris: Fire for the Festive Blender Brief was published on DIGITAL PRODUCTION on…
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Continuum 2027: Masks That Do More
Continuum 2027: Masks That Do More Continuum 2027 gives masks a second job, titles fewer detours and particles a better memory. The useful part happens inside the effects. Continuum 2027: Masks That Do More was published on DIGITAL PRODUCTION on 29.10.2026 by Bela Beier .
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TenPix Cloth Brings GPU Simulation to Max
TenPix Cloth Brings GPU Simulation to Max TenPix Cloth adds GPU cloth modifiers to 3ds Max, with triangle collisions, painted controls, deformation preservation and Alembic caching. TenPix Cloth Brings GPU Simulation to Max was published on DIGITAL PRODUCTION on 29.10.2026 by…
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LightWrap: A Wrap Without the Precomp
LightWrap: A Wrap Without the Precomp Vankul’s LightWrap blends foreground edges with a live background in After Effects, with directional control, glow and no precomp detour. LightWrap: A Wrap Without the Precomp was published on DIGITAL PRODUCTION on 29.10.2026 by Andreas Zerr…
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Nuke 18 Beta: More Control, Fewer Detours
Nuke 18 Beta: More Control, Fewer Detours Nuke 18 beta connects Griptape workflows, refines splat editing and adds cut detection, clearer errors, HEVC decoding and more useful node inputs. Nuke 18 Beta: More Control, Fewer Detours was published on DIGITAL PRODUCTION on…
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IlluGen 2.0: More Particles, Fewer Detours
IlluGen 2.0: More Particles, Fewer Detours IlluGen 2.0 adds GPU particles, fracture, pivot animation textures and Niagara exports. Here is the technical detail, including the 2.0.1 follow-up. IlluGen 2.0: More Particles, Fewer Detours was published on DIGITAL PRODUCTION on…
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Print & Pin: Blender Walls With Baggage
Print & Pin: Blender Walls With Baggage G_ni’s Poster Print and Poster Pin age artwork, pack 4K atlases and dress Blender walls with bent paper, pins and a little narrative clutter. Print & Pin: Blender Walls With Baggage was published on DIGITAL PRODUCTION on 28.10.2026 by Bela…
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ValTerra Puts Sun, City and Camera in Place
ValTerra Puts Sun, City and Camera in Place ValTerra brings city context, sun planning and drone-photo camera matching into 3ds Max, with a full trial, free Lite tier and perpetual licences. ValTerra Puts Sun, City and Camera in Place was published on DIGITAL PRODUCTION on…
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DitherFactory: Fewer Colours, More Decisions
DitherFactory: Fewer Colours, More Decisions DitherFactory brings 27 dithering algorithms, animated screens and retro palettes to After Effects, with CPU rendering and an offline licence. DitherFactory: Fewer Colours, More Decisions was published on DIGITAL PRODUCTION on…
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HSHL Is Hiring: Pass On Your Production Know-How
HSHL Is Hiring: Pass On Your Production Know-How HSHL seeks an acting professor for media production. Bring your practical experience into teaching and help shape the next generation. Apply by 30 November. HSHL Is Hiring: Pass On Your Production Know-How was published on DIGITAL…
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Resolve 21.1.2 Speeds Up AI and OGraf
Resolve 21.1.2 Speeds Up AI and OGraf Resolve 21.1.2 accelerates IntelliSearch and OGraf, expands scripting and improves trimming. One compatibility warning deserves attention. Resolve 21.1.2 Speeds Up AI and OGraf was published on DIGITAL PRODUCTION on 27.10.2026 by Bela Beier .
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Pulldownit 6.6: Rubble, With Revisions
Pulldownit 6.6: Rubble, With Revisions Pulldownit 6.6 adds fracture erasing, border chipping and source replacement, plus faster re-shattering and undo for Maya. Pulldownit 6.6: Rubble, With Revisions was published on DIGITAL PRODUCTION on 27.10.2026 by Bela Beier .
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Painter 12.2: Paint the Cage, Fill the Loop
Painter 12.2: Paint the Cage, Fill the Loop Painter 12.2 adds local cage painting, quad-loop fills and controllable transparency sorting, with important limits for baking and selection. Painter 12.2: Paint the Cage, Fill the Loop was published on DIGITAL PRODUCTION on 26.10.2026…
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Sekondo: Creative Work, Minus the Repetition
Sekondo: Creative Work, Minus the Repetition Sekondo helps with Adobe production, from repetitive edits to translations, layer cleanup and document repair. We examine its tools and limits. Sekondo: Creative Work, Minus the Repetition was published on DIGITAL PRODUCTION on…